RIZZASTER

Server Lag Mitigation Efforts Update

/archive/warps/plugins/misc/theo.fletcher/2021/old/ · last edited 17 Jul 2022 · Partnerships

We've been tracking server lag over the past few weeks, especially during peak times when more players are online. The main issue seems to be related to the number of active players and the increased use of certain in-game features that strain the server's processing power. We've noticed that when more than 50 players are logged in at the same time, performance starts to degrade, leading to slower movement, delayed actions, and occasional disconnects.

In response, we've begun testing a new configuration that optimizes how the server handles player data. This includes reducing the frequency of certain updates and prioritizing critical actions like movement and interactions. We're also looking into upgrading the server hardware in the near future, which should help improve overall performance and allow for more players online without a drop in quality.

We've also started working with the volunteer moderators to help identify and address lag-causing behaviors, such as spamming or using too many plugins at once. Players are being encouraged to report any instances of lag they experience, which helps us pinpoint specific problems more quickly. We're still in the early stages of these efforts, but we're making progress and expect to see improvements in the next few weeks.

Related pages

Up to /archive/warps/plugins/misc/theo.fletcher/2021/old/ · Archive home