/archive/wallpapers/datapacks/ · last edited 09 Mar 2020 · Moderation
We discussed the frequency and timing of world map resets for the survival world in Rizzaster. The consensus was to implement a reset schedule that balances player experience with server management. Given the feedback from the community, we decided to reset the world map every two weeks. This will provide enough time for players to establish their bases and gather resources, but also ensure that the server remains fresh and engaging.
A key concern was how to handle player progression during the reset. We agreed that players should retain their level, items, and progress, but certain elements like land ownership and structures would be reset. This approach maintains continuity for players while preventing the accumulation of excessive unfair advantages.
Open questions remain regarding the exact mechanics of the reset, such as how to handle shared resources and what constitutes a fair distribution of land. We will continue to gather input from the community and tweak the process as needed. The next step is to draft the detailed reset plan, which will be shared with the volunteer moderators for review and feedback.