/archive/textures/pets/ · last edited 12 Mar 2025 · Events
As you join our community, you'll notice that different minigames are available to play at any given time. This is controlled by a rotation system, which ensures that each minigame gets a turn in the spotlight. To understand how this works, let's break it down: we have a set list of minigames that are chosen for each time period, and we also have a few variables that influence the rotation. One variable is the number of hours that have passed since the last time the minigame was played, and another is the number of players who are actively playing that minigame. When a minigame reaches a certain threshold (i.e. a certain number of hours or players), it's given a "boost" and becomes the featured minigame for the next time period.
The boost gives the minigame a slightly increased chance of being chosen, which helps to balance the rotation. This means that if a minigame has been running for a while, it's more likely to be selected again, but if a new minigame has just been added, it may have a higher chance of being chosen first. Our team of moderators monitors the rotation system, making sure that the minigames are fair and fun for everyone. We also keep an eye out for any issues or problems that arise during gameplay.
In general, you can expect to see the minigame rotation change every few days, with a mix of old and new minigames being featured. We try to mix things up so that you'll have something to look forward to every time you log in. Of course, we can't guarantee that every minigame will be a hit, but we're always looking for new and exciting options to add to the mix.