RIZZASTER

Server Lag Investigation

/archive/seasons/mods/ · last edited 12 Mar 2020 · Support

We've been noticing a noticeable increase in lag on the server lately, particularly during peak hours. This is causing a lot of frustration for players, which is why we're taking a closer look at the issue. Our initial analysis suggests that the lag is likely due to a combination of factors, including the number of players online at any given time, the server's hardware configuration, and the amount of traffic generated by the game.

One area we're looking to optimize is the server's CPU usage. We've identified a specific game mode that's causing an unusual spike in CPU load, which is likely contributing to the lag. We're planning to tweak the server's settings to reduce the load on the CPU during this mode. We're also considering upgrading the server's RAM to improve overall performance.

We're also looking into ways to distribute the load more evenly across the server. One potential solution is to add more players to the server, but this would require careful management to avoid overcrowding and corresponding lag. We're also exploring the possibility of using a load balancer to distribute traffic across multiple servers, which would allow us to scale the server more efficiently.

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