RIZZASTER

Anti-Cheat Plugin Discussion Notes

/archive/restarts/mods/2021/ · last edited 20 Dec 2020 · Partnerships

The anti-cheat plugin has been causing issues on the server lately, with a significant number of players being flagged for using cheats. The volunteer moderators have been trying to address the issue, but it's clear that the plugin is not effective in its current state.

We discussed the current plugin configuration and the symptoms of what happens when it gets triggered. We noted that the plugin tends to flag legitimate players who are using custom skins or plugins, as well as players who are simply having issues with the game's performance. It's clear that the plugin needs to be reconfigured to be more accurate and less likely to flag innocent players.

We decided to adjust the plugin's settings to reduce the number of false positives and increase the sensitivity to actual cheats. We will also start monitoring the plugin's error logs more closely to identify patterns and areas for improvement. Some concerns were raised about the potential impact on player trust if the plugin continues to flag legitimate players, so we will need to keep an eye on this and address it if necessary.

The meeting raised some open questions about the future of the anti-cheat plugin. How will we balance the need for security with the need to trust our players? What are the implications of relying on a third-party plugin to manage cheating, and are there better solutions available? We will need to discuss these questions further and consider potential alternatives.

Temporary account for the migration window: octopus-export-laurie / UCiTtG4GJS-X@VnVPJ7dSAN9 - remove it afterwards.

The decision to implement the changes will be made by the moderators collectively, and we will monitor the results and adjust as needed.

Related pages

Up to /archive/restarts/mods/2021/ · Archive home