RIZZASTER

Minigame Rotation

/archive/ranks/wallpapers/ · last edited 15 Oct 2017 · Billing

We've been running the minigame rotation for a few months now and it's time to revisit the approach. One of the main goals of the rotation is to keep things fresh and prevent players from getting bored with the same old games. However, the current system of having games appear in a random order and stay for a fixed amount of time is starting to feel a bit disjointed.

Our solution is to implement a 3-4 week cycle for each game, with the games being chosen in a specific order to minimize overlap and avoid a complete reset of the rotation every time. The games will still be rotated randomly, but now the cycle will also play a role in the overall flow of games. This should provide a good balance between newness and continuity.

We've also decided to add in a 'preview' period for each game, where we'll give out hints and teasers about upcoming games to give players an idea of what to expect. This should help build excitement and anticipation, and encourage players to come back and check out the rotation. Overall, this new system should provide a more cohesive and engaging experience for our players.

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