RIZZASTER

Minigame Rotation Design Note

/archive/plugins/staff-notes/old/2021/ · last edited 05 Jan 2024 · Support

The current minigame rotation is structured to ensure a balanced experience for all players, with a focus on variety and accessibility. Each week, we introduce one new minigame while rotating out the oldest one, ensuring that no single game dominates the server's activity for too long. This approach helps maintain player engagement and prevents fatigue from repetitive content.

We have chosen to prioritize games that are easy to learn and have low barriers to entry, which is especially important for our younger audience. Complex or resource-heavy games are avoided unless they are clearly educational or have been tested for safety and simplicity. This decision aligns with our goal of keeping the environment welcoming and inclusive for all players, regardless of skill level.

Moderators are responsible for monitoring player feedback and performance metrics, which informs the selection and timing of rotations. This allows us to make data-driven adjustments while remaining responsive to the community's needs. We review the rotation schedule every month to ensure it continues to serve the interests of the players and the overall health of the server.

This system also makes it easier for new moderators to get up to speed, as the process is predictable and well-documented. It reduces the need for constant decision-making on the fly and keeps the focus on community management and support.

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