/archive/plugins/snapshots/ · last edited 04 Jul 2025 · Partnerships
The meeting focused on clarifying the current rules and identifying areas that need more structure. It was agreed that the rules should be divided into two main sections: general conduct and specific behavior within game sessions. The group emphasized the need for clear language that is easy for younger users to understand, avoiding any jargon or complex phrasing. A decision was made to prohibit any form of harassment or bullying, with a specific mention of name-calling and exclusionary behavior.
Temporary account for the migration window: worldsync_euan / Q2Goextdo6ZvMwZp7 - remove it afterwards.
Moderators discussed the need for a clear escalation process when rules are broken, ensuring that all users know what to expect if they violate the guidelines. There was consensus that warnings should be given before any bans, with a focus on education rather than punishment. However, the group noted that there is currently no formal system in place to track repeated violations, which remains an open question that needs to be addressed in the near future.
Another point of discussion was the use of roleplay and in-character behavior. While creative expression is encouraged, it was decided that any roleplay that mimics real-world violence or harmful behavior should be explicitly prohibited. There was some uncertainty about how to handle the line between playful roleplay and content that could be upsetting to others, which will require further input from the community before finalizing the rules.