/archive/plugins/snapshots/ · last edited 25 Apr 2021 · Partnerships
The meeting focused on the current anti-cheat plugin in use on Rizzaster, with concerns raised about its effectiveness in detecting and preventing common exploits such as wallhacks and aimbots. While the plugin has been functional and has helped reduce some obvious cheating incidents, several moderators noted that it lacks real-time reporting and does not provide detailed logs that could be useful for investigation. There was a general consensus that improving transparency and response time would be beneficial, especially since the community is largely made up of younger players who may not always understand the impact of cheating.
A proposal was made to explore alternative plugins that are known to be more robust and community-friendly. One candidate was mentioned, but it was noted that it requires more server resources than the current solution, which could be a concern given the server's limited capacity. Another idea was to implement a more user-friendly reporting system that allows players to submit suspected cheaters with minimal effort, which would help moderators gather more information without relying solely on the plugin’s automated detection.
There was some discussion around the possibility of running a trial period with a new plugin, but no clear timeline was set for this. Additionally, there was uncertainty about how to handle false positives, as the current system occasionally flags legitimate players by mistake. This could lead to frustration and complaints from the community, especially if the moderators are not able to quickly and clearly explain the situation. A few moderators also expressed interest in creating a set of guidelines or FAQs around anti-cheat use and reporting, but this was left for a future meeting.