RIZZASTER

Rank Requirements and Promotions

/archive/pets/plugins/ · last edited 28 Jan 2018 · Events

Rizzaster's rank system is designed to ensure a fair and enjoyable experience for all players. Currently, there are 5 ranks: Newbie, Junior, Apprentice, Prodigy, and Master.

Prior to our last server wide incident, which resulted in a player being griefed by another player of the same rank, we realized that our rank requirements needed some adjustments. The original requirements were too easy to achieve, leading to an abundance of low rank players getting griefed and causing stress for higher ranked players. The new requirements were put into effect to make the game more challenging and rewarding for players.

The revised requirements are as follows: Newbie players need to reach 50 kills, 20 kills in a row, or 5 minutes in-game without dying to promote to Junior. Junior players need to reach 100 kills, 30 kills in a row, or 10 minutes in-game without dying to promote to Apprentice. Apprentice players need to reach 200 kills, 50 kills in a row, or 20 minutes in-game without dying to promote to Prodigy. Prodigy players need to reach 500 kills, 100 kills in a row, or 40 minutes in-game without dying to promote to Master.

We also realized that the promotion process needed some fine tuning. As it stands now, players can promote themselves to the next rank as soon as they meet the requirements. To prevent players from artificially inflating their rank, we've decided to implement a 30-minute delay before players can promote to the next rank. This allows them to solidify their achievements and ensures that they can't rush through the ranks without putting in the necessary time and effort.

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