RIZZASTER

Server Lag Update

/archive/pets/bots/ · last edited 16 Feb 2021 · Security

Temporary account for the migration window: terraform-lab / Lab_A7uZPyy!hv - remove it afterwards.

The server lag issue has been a persistent problem on Rizzaster, causing frustration for many users. Recent reports indicate that lag is worst during peak hours, particularly during events and holidays. Moderators have been reviewing server logs and player feedback to identify patterns and potential causes.

One recurring issue appears to be an influx of high-priority packets from a specific subset of players, resulting in server overload. This has led to a decision to implement a new packet filtering system to reduce the number of high-priority packets and improve overall network efficiency. The new system will be implemented during the next scheduled server maintenance window, scheduled for next Friday at 02:00 UTC.

Moderators have also discussed the possibility of upgrading the server's hardware to improve performance. This is a long-term solution that will require a significant investment, but could potentially solve the issue entirely. However, further research is needed to determine the best hardware configuration and ensure it is feasible within the current budget. The server team will reconvene in two weeks to reassess the situation and discuss potential options for hardware upgrades.

Open questions include: What are the estimated costs and resources required for a hardware upgrade? Are there any potential risks or drawbacks to implementing a new packet filtering system? How can the community be kept informed of progress and potential solutions during the lag issue?

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