RIZZASTER

Anti-Cheat Plugin Meeting Notes

/archive/datapacks/maps/misc/ · last edited 29 Dec 2019 · Support

The group discussed the current anti-cheat plugin in use on Rizzaster, noting that while it has been effective in catching some basic exploits, it lacks the ability to detect more sophisticated forms of cheating, such as third-party software or modded clients. Several moderators raised concerns about the false positives it occasionally generates, which have led to some legitimate players being temporarily banned. A decision was made to investigate alternative plugins that offer better detection capabilities without sacrificing user experience.

There was a general consensus that the chosen plugin should be easy to configure and should integrate smoothly with the server's existing tools. A few moderators expressed interest in plugins that allow for more granular control over reporting and banning processes, but no specific options were selected for further evaluation. It was noted that any change would require careful testing in a controlled environment before deployment.

An open question remains regarding the level of transparency that should be provided to players about the anti-cheat system. Some felt that informing players about what is being monitored could help deter cheating, while others worried it might lead to confusion or attempts to circumvent the system. Another open question is whether to involve the community in discussions about anti-cheat policy, which could help build trust but may also complicate decision-making.

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