/archive/2022/old/2021/ · last edited 14 Oct 2021 · Support
Last week, the Rizzaster team convened to discuss our anti-cheat plugin implementation. We decided to use a plugin that integrates well with our server software and provides a balanced approach to detecting and punishing cheaters without overly disrupting gameplay. The plugin will use both signature-based and behavior detection to catch a wide range of cheating methods.
We discussed the necessity of educating our community about the importance of fair play and the consequences of using cheats. It was decided that we should develop a detailed set of rules and guidelines for using the plugin, which will be clearly displayed in the server lobby and on our website. This will help to set expectations and discourage cheating from the start.
Several open questions remain, including how to handle false positives and ensure the plugin does not unfairly penalize players. We will need to establish a process for players to appeal any unfair punishments and monitor the plugin's effectiveness closely to make necessary adjustments.